Weekly Devlog Week 3 - Angely


With the concept art Luis made for his game's presentation, I was able to make a simple start menu with working start and quit buttons. Yay!

I also created 4 low poly clouds in Blender and exported them into Unreal. Made a cloud spawner that randomly generates either of the 4 clouds 200 times :D

Next week I'll fix the material and transparency of the clouds, and maybe add a leaderboard and a way to pause/quit mid-gameplay.

Files

Scrapping_Machine_Prototype.zip 353 MB
4 days ago

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